Egt1 task 309 1 1 05 06

In the pop-up window enter DxDiag and hit ok. The DirectX Diagnostic Tool pop-up window should appear.

Egt1 task 309 1 1 05 06

A video game such as a vehicle-based combat game may include multiple types of vehicles, where each type of vehicle may progress through increasing tier levels.

Different types of vehicles within the same tier may have different capabilities, strengths, and weaknesses.

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When performing matchmaking for a game session, a matchmaking server may use a battle level table defining permissible tiers of each type of vehicle allowed within a particular battle level, and may also limit the number of a specific type of vehicle allowed in any one game session.

The battle table may provide an advantage to premium vehicles by limiting the tiers of other vehicles against which a similarly tiered premium vehicle may compete. Battle level difficulty may be adjusted by adjusting the ranges of permissible vehicles in each battle level.

Online multiplayer video games have become particularly popular due, at least in part, to the ability of players to compete with multiple other human players.

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Popular genres of multiplayer games include the first-person-shooter FPS and the third-person shooter genres. In FPS games, the player's on-screen view simulates the view of the character or vehicle controlled by the player; that is, the first-person view. The object of many FPS games is to accomplish a goal within a game.

Common goals include killing other game characters that represent other players, capturing flags that represent opponents' territory, assaulting another team's base, and the like.

Third person shooter games often have similar goals but differ in the perspective of the player. In third person shooters, the player views the game world from above or behind the character or vehicle controlled by the player.

Because online multiplayer games have become increasingly common, there is substantial competition between the offered games regarding obtaining and retaining consumers. Repetitive play can often lead to players becoming bored with a particular game.

In addition, if a player finds a game too hard or too easy, the player may become frustrated or bored, and cease playing prematurely. This summary is not an extensive overview, and is not intended to identify key or critical elements or to delineate the scope of the claims.

The following summary merely presents some concepts in a simplified form as an introductory prelude to the more detailed description provided below.

To overcome limitations in the prior art described above, and to overcome other limitations that will be apparent upon reading and understanding the present specification, the present invention is directed to methods and systems for performing matchmaking in a multiplayer online video game.

According to an aspect, matchmaking may be performed by receiving at a matchmaking server a battle session request from each of a plurality of client devices, where each battle session request identifies a vehicle to be used in the game. Each vehicle has a vehicle type and vehicle tier.

Egt1 task 309 1 1 05 06

The game may include a plurality of different vehicle types, and a plurality of different hierarchical vehicle tiers. Matchmaking may further include assigning each vehicle to a battle session based on a battle level table defining a permissible range of battle levels for each vehicle based on vehicle type and vehicle tier, and then initiating the battle session with each of the assigned vehicles.

The method may be performed based on instructions stored on a statutory computer readable medium, or executed by a matchmaking server configured to perform as described herein. According to various aspects, a first vehicle type of a first tier may be associated with a first range of battle levels, and a second vehicle type of the first tier may be associated with a second range of battle levels different from the first range of battle levels.

In some aspects, assigning may include calculating the permissible range of battle levels as a function of a number of battle sessions previously played using the vehicle.

In one specific aspect, the calculating may be performed by determining a current maximum permissible battle level C based on the following:Save big mans desk chair to get e-mail alerts and updates on your Brand New. $ Was: Previous Price $ Buy It Now. Free Shipping.

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Egt1 task 309 1 1 05 06

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